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Set GuidesUpdated July 14, 2026

Azurite Sea Set Guide: Full Card List, Chase Cards, Pull Rates, and Sealed Prices

Disney Lorcana Azurite Sea's full card list, the seafaring Enchanted tier led by Tigger and Daisy Duck, estimated pull rates, live chase prices, and the sealed board.

By Chase Society Desk

Azurite Sea is Disney Lorcana's sixth set, and it's the most cohesive one the game has printed. The whole release leans into a seafaring theme, right down to an Enchanted tier that puts familiar characters in the rigging: Tigger up in the crow's nest, Daisy Duck as a pirate captain, the Rescue Rangers on salvage duty. Collectors remember it for that look, and the chase has held up because of it.

Every card in Azurite Sea, priced live, is on the full Azurite Sea card list. Bookmark it before you go further.

What follows is the numbering, the cards holding the value, the estimated odds on the Enchanted, and where the sealed product sits.

Azurite Sea at a Glance

  • Release date: November 15, 2024, Lorcana's sixth set
  • 204 base cards dealt across the six inks the game runs on: Amber, Amethyst, Emerald, Ruby, Sapphire, and Steel
  • 18 Enchanted cards fill 205 through 222, the borderless full-art pulls that top the set
  • A seafaring theme that runs through the whole set, with the Enchanted arts built around it
  • No Iconic or Epic grade yet, so the Enchanted is the ceiling here
  • The headline chase: Tigger - In the Crow's Nest, the Enchanted at 215

What a Lorcana card is worth comes down to the character on it, and Azurite Sea gets extra mileage by putting those characters somewhere new. The nautical framing gives the Enchanted tier a consistency the other sets don't have, and it's a big part of why collectors single this one out.

The Azurite Sea Card List: How It's Structured

A Lorcana set reads as one long numbered list, grouped ink by ink, with rarity climbing inside each color.

The base run, 1 to 204. Every ink stacks Commons, Uncommons, Rares, and Super Rares, capped by the Legendaries. This is deck territory, and it's where the seafaring versions of the cast fill out the roster.

The Enchanted, 205 to 222. Eighteen borderless, full-art pulls sit on top of the base set, one rarity above Legendary. These carry the chase, and in Azurite Sea they are also where the set's theme is at its strongest.

Every card, base and Enchanted, sits on the full interactive list with its current price.

Azurite Sea Chase Cards: What's Worth Money

Tigger - In the Crow's Nest leads the set, and it's a good example of what Azurite Sea does well. Tigger isn't a princess or a headline villain, but putting him up a mast in a borderless full art made a card people genuinely want, and it sits at the top of the board.

You Came Back holds second, one of the Enchanted action cards, which gives the set a chase that isn't purely character-driven.

Below them the tier stays even and broad. Baymax, Tiana, and the Daisy Duck pirate captain are the names collectors reach for next, and because no single card runs away with the set, which one leads depends largely on whose favorite is moving.

The rest of the chase board:

Azurite Sea Singles30-day change

The Azurite Sea Enchanted Tier Is the Whole Chase

Azurite Sea came before Lorcana added any grade above Enchanted, so the borderless cards are the entire top of the market.

The difference here is thematic rather than structural. The eighteen Enchanted cards were designed to sit together, all of them pulled into the set's seafaring world, and the result is a tier that reads like a collection rather than a grab bag. That coherence is the reason collectors who chase full Enchanted sets tend to name this one first.

It also flattens the board. No single card in Azurite Sea towers over the rest the way an Umbreon or an Ariel does elsewhere, so the value spreads across the tier and the set stays reachable most of the way up.

Read Azurite Sea as a buyer and the Enchanted tier is the decision, but it's a friendlier decision than in most sets, because the gap between the top card and the tenth is small.

Azurite Sea Pull Rates (Estimated)

No official odds exist. Ravensburger has never attached per-card rates to a Lorcana release, so the numbers here come from community box and case breaks and are best treated as ballpark.

  • A booster box carries 24 packs, twelve cards to each
  • A typical pack shakes out to six Commons, three Uncommons, two slots that are Rare or stronger, and one foil at any grade
  • Enchanted: about 1 in every 2 to 3 boxes across community pulls, the only true chase rarity in the set

That last line is why the Enchanted cards carry the prices they do. A hit rate that clears a couple of boxes between pulls, spread across eighteen cards, means any specific one is a scarce find. Because Azurite Sea's tier is priced so evenly, though, an unlucky pull still tends to land something worth keeping, which is part of the set's appeal to people who actually open packs.

Azurite Sea Sealed: Booster Box and Trove Prices

Azurite Sea Sealed30-day change
1
Booster Box
+22%$95$116
2
Illumineer's Trove
+14%$41$46
3
Booster Pack
+3%$5$5

Most of the sealed money moves through the booster box, with the Illumineer's Trove beside it for buyers who want packs and a storage box together. Azurite Sea has crossed the line every retired Lorcana set crosses: an intact box now costs more than the packs inside it would fetch one at a time, because the market is paying for the sealed object itself.

A sealed box is a locked wager on the Enchanted cards inside, and once the presses stop its floor settles around what it can still yield. Azurite Sea's even Enchanted tier makes that wager unusually stable, since there's no single make-or-break card the box is priced against.

Why Azurite Sea Endures

Azurite Sea is the set collectors point to when they argue Lorcana's art is its real advantage.

Building an entire release around one world, and then designing the Enchanted tier to live inside it, gave the set an identity most card games never bother with. Tigger in the rigging, Daisy at the helm, the Rescue Rangers on the job: these are cards that only make sense together, and that is exactly why people want the full set rather than the one expensive pull.

The Tigger is the object at the front of it. Not the biggest name Disney has, but the best expression of what this set was going for, which is why it leads the board anyway.

Azurite Sea sits sixth in the Lorcana line, after Shimmering Skies and ahead of Archazia's Island. One world, eighteen Enchanted cards built to sit together, and a Tigger up a mast that somehow outsells the princesses.

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