Lorcana The First Chapter Set Guide: Full Card List, Chase Cards, Pull Rates, and Sealed Prices
Disney Lorcana The First Chapter's full 204-card structure across six inks, its 12 Enchanted chase cards led by Elsa, estimated pull rates, and the sealed box and Trove market.
By Chase Society Desk
The First Chapter is where Disney Lorcana began. It launched the game, introduced the six inks every deck is still built from, and sold out at its Gen Con debut fast enough that the supply story started on day one. The cards collectors chase out of it are the Enchanted rares, the hidden full-art versions Lorcana slipped in above the printed numbering, and they have set the template for every chase the game has run since.
All 204 cards, plus the Enchanted slate above them, sit with live prices on the full The First Chapter card list. Open that in a tab before you read on.
From here we cover how the set is numbered, which cards hold the money, the rough odds of pulling them, and where the sealed product sits years into being opened.
The First Chapter at a Glance
- Release date: August 18, 2023, Lorcana's debut at hobby stores, with wide retail following on September 1
- A base set of 204 numbered cards across the game's six inks: Amber, Amethyst, Emerald, Ruby, Sapphire, and Steel
- 12 Enchanted cards, numbered 205 to 216, the full-art chase tier that sits above the printed set
- Rarities climb from Common and Uncommon through Rare and Super Rare to 12 Legendaries, with the Enchanted hidden on top
- Every card was printed in a standard version and a cold-foil version
- The signature card is the Legendary Mickey Mouse - Brave Little Tailor; the price leader is the Enchanted Elsa - Spirit of Winter
This is the foundation set, and the market treats it like one. The inks introduced here are the same six the game is played in now, so the cards that taught everyone the rules never aged out of relevance. For the card list, that means demand pools on a short list of Enchanted faces rather than spreading across the rarity sheet.
The First Chapter Card List: How It's Structured
Lorcana numbers a set as one continuous run and sorts it by ink, six color bands stacked one after another, with rarity rising inside each band.
The base run, 1 to 204. Each ink fills out from its Commons up through Uncommons, Rares, and Super Rares, with the Legendaries sitting at the high end of the band. A Legendary is the rarest card you can open at standard numbering, and The First Chapter prints twelve of them.
The Enchanted cards, 205 to 216. This is the layer that sets the value table. Twelve cards from inside the set were given a second, full-art printing with no border and a heavy foil, numbered above the base run. Each Enchanted shares its character with a card already in the set but carries its own number, so the printed number tells you immediately whether you are holding the common version or the chase.
Every card, standard and Enchanted, is on the full interactive list with its current price.
The First Chapter Chase Cards: What's Worth Money
The Enchanted Elsa - Spirit of Winter is the set's grail, and it sits a long way clear of everything else here. Frozen was at the height of its second wind when Lorcana launched, Elsa is the ink-blue Sapphire card on the cover of the whole line, and her Enchanted is the one most people picture when they think of a First Chapter chase.
Behind her, the Enchanted Mickey Mouse - Wayward Sorcerer holds second, the Fantasia Mickey that doubles as the game's mascot. From there the chase runs through the rest of the Disney bench: the Simba, Stitch, and Belle Enchanteds among the names that carry the most weight.
The rest of the chase board:
The First Chapter's Enchanted Rares Set the Pattern
Lorcana never built its chase around alternate frames or rainbow foils. The hook it chose at launch was the Enchanted: a small handful of cards per set, pulled out of the printed run and reprinted full-bleed, with the borders gone and the character spilling to the edges.
The First Chapter is where that idea was introduced, and it's still the cleanest version of it. Twelve Enchanted, one short list of the most recognizable faces in the set, each tied to a Disney film carrying decades of affection on its own. That's the engine under the value table. A First Chapter Common and its Enchanted twin can be the same character at opposite ends of the price sheet, and the gap is entirely about the art and the scarcity, not the card you play.
Buy singles out of this set with money in mind and you're really shopping the Enchanted slate. Everything below it is the cost of a deck.
The First Chapter Pull Rates (Estimated)
Ravensburger has never published per-card odds, so the rates below come from community box and case breaks and should be read as rough, not official.
- A booster box holds 24 packs, and each pack holds 12 cards
- A standard pack breaks down to six Commons, three Uncommons, two cards Rare or better, and one foil of any rarity
- The foil slot is where the chase lives: a Legendary or an Enchanted both arrive there in place of a common foil
- Enchanted: roughly 1 in 96 packs, which works out to about one across a full four-box case, so plenty of single boxes yield none
That last line is most of why the Elsa Enchanted leads the set the way it does. It's one of twelve cards riding the rarest slot in the pack, on the character the whole line put on its cover, and pulling one now means opening sealed product that has itself climbed for years.
The First Chapter Sealed: Booster Box and Trove Prices
The booster box is the unit the First Chapter market trades on, the way people quote and compare the set sealed. The Illumineer's Trove sits beside it as the collector's box, the deluxe package with its own packs and storage built in, and it holds a premium of its own for the people who want the showpiece rather than the rip.
There is a scarcity pattern under the loose pack, too. A sealed pack from a closed set is a fixed bet on what can come out of it, so its price floats up with the cards inside. As the First Chapter Enchanteds climbed, single packs and boxes followed, which is how the game's debut product ended up priced well above the modern sets that print far larger.
Why The First Chapter Endures
The First Chapter would matter even if it had stayed cheap.
It's the set that launched a card game most of the industry expected to struggle and that instead sold out everywhere it touched, finishing its first stretch among the best-selling games in the hobby. The six inks, the Illumineer framing, the whole vocabulary of Lorcana, all of it starts in this box.
The Enchanted idea starts here too. Lorcana could have leaned on the same alternate-art playbook everyone else uses; instead it hid a dozen full-art Disney portraits above the numbering and let collectors go find them. Elsa, Mickey, Stitch, and the rest of that first Enchanted twelve are the cards that proved the format, and they have anchored the set ever since.
The First Chapter sits at the front of the Lorcana run, ahead of Rise of the Floodborn, Into the Inklands, and everything the game has printed since. First inks, first Legendaries, first Enchanted. It is the set the rest of Lorcana is measured against.
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